Build All


Title: Build All
Type: Unity Editor Script
Author(s): Wil Taylor
Release Date: Sunday, 7 December 2014

Description:

Build all is a simple editor script for Unity 4.x that allows you to build multiple targets at once.

It also allows you to publish built projects to a folder.

This was designed with Ludum Dare in mind where you want to build your project and have it ready to use with as little down time as possible.

Share:

You can buy the game from the following location(s):

  1. Download package and extract it to where you like.
  2. Import BuildAll.unitypackage into your project.

How To Use

Simply download the BuildAll.unitypackage file and import it into your project.

Then Select File>BuildAll>Settings to configure your build settings.

Once configured you can use BuildAll>Build and BuildAll>Publish to do as their names suggest.

To change other build settings like scenses etc use their respective native unity settings panels.

Source Code License:

Copyright 2014 Wil Taylor

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

GitHub

Copyright 2014 Wil Taylor

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.